Media Lab Books
The Game Master’s Book of Non-Player Characters
The Game Master’s Book of Non-Player Characters
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HUNDREDS OF CHARACTERS
BILLIONS OF POSSIBILITIES
ONE OF THE MOST EXCITING ASPECTS of running tabletop roleplaying games is watching your players explore the world you’ve created. But populating that world with unique characters for them to interact with can prove challenging, particularly when players start asking questions about who they really are—their powers, passions and peccadilloes. Fortunately, that’s where this book comes in. Featuring more than 500 unique characters (as well as random tables to expand that number exponentially), each with clear breakdowns of their wants and needs, secrets or obstacles and an itemized list of interesting stuff that could be gained were one to loot their bodies, The Game Master’s Book of Non-Player Characters has everything you need to conjure fully-realized bartenders, blacksmiths, backstabbers, baronesses, baddies and more in a matter of moments (questionable accents not included).
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